Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Wednesday, 18 November 2015

Environment // More Cogs!


Playing around with some more cogs. Now I know how to get them working, I'm starting to work on more intricate designs to fit our world. Lots of fun!

Saturday, 14 November 2015

Environment // Cog test in Maya


I followed an online tutorial which Charlie found to make a cog quickly and easily. Our animation will have lots of different styles and sizes of cogs which I'm quite looking forward to making. I've made these as a quick test to see how they look.

Male Character // Model #2

I've added a few things to model and here is what it is currently looking like, It has surface shaders as a temporary texture for the moment.


Male Character // Model

Yesterday I started to model the male character, this is how he looks so far. Some tweaks might still be required.