Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts
Tuesday, 8 December 2015
Wednesday, 18 November 2015
Environment // More Cogs!
Saturday, 14 November 2015
Environment // Cog test in Maya
I followed an online tutorial which Charlie found to make a cog quickly and easily. Our animation will have lots of different styles and sizes of cogs which I'm quite looking forward to making. I've made these as a quick test to see how they look.
Male Character // Model #2
I've added a few things to model and here is what it is currently looking like, It has surface shaders as a temporary texture for the moment.
Male Character // Model
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